Students learn about Global Challenges by creating games that help others explore them. Research, teamwork, play and reflection are woven through the design process.
Teams research their chosen issue, consider different perspectives and decide what they want players to learn.
Students learn from existing games and try out rules, roles and choices that bring their challenge to life.
Prototypes are played and discussed in workshops. Teams use feedback to improve both the game and the learning experience.
Featured teaching tool
Game of Games helps teams generate game concepts around a Global Challenge. Students play, create and discover how quickly an initial idea can take shape.
The first concept is a starting point. As teams learn more, they change and develop their designs.
[Space for the Game of Games materials and demonstration video]
The course Playbook guides teams through research, design tasks, workshop preparation, feedback and reflection on their collaboration.
Students prepare a Rule Book and a Facilitator’s Guide, including guidance for discussion after play, so others can use their games.